Method Mayhem: NA Gauntlent
Format
Method Mayhem: NA Gauntlet is a Double Elimination format Tournament. Each series will be a Best of 3 (Bo3), with the Grand Finals being a Best of 5 (Bo5).
Qualifying
All signed up teams will be seeded into the event based on their average team rating of the characters that each team has signed up for the event with. The formula used will be:
TOTAL OF THE TOP TEN (10) TEAM MEMBERS LADDER RATING / TEN (10)
Teams & Seeding Order
1 - Void.gg
2 - Fiesta
3 - FROM ALL SIDES
4 - C Tier
5 - watdatpepedo
6 - Canyon Gaming
7 - The Fortnites
8 - German Heroes
Team Compositions
Each battleground team must comprise of a minimum of 10 players, with a maximum of 13. Each team must have 10 players participating in each match. The 3 players who are not in the main composition are eligible to swap into the team to change composition in between matches when permitted.
Battleground teams are not permitted to have more than 3 "Healer" roles on each team in any single match.
Battleground teams are not permitted to have more than 1 of each "Tank" specialization on each team in any single match. *For further clarity, "Tank" stacking is permitted, but Tanks of the same specialization cannot be stacked.*
There are no restrictions to the number of tanks in a teams composition in a single match.
Gameplay Ruling
All appearance changing, non terrain impacting cosmetic toys, are permitted with the exception of toys that make a characters visual appearance unclear/transparent/changes character model size/spectral ***(such as the Spectral Visage toy)***, or can be used to a tactical, strategical or combat advantage.
Anyone caught using toys that fall within the non permitted toy criteria may be subject to a penalization which will be awarded based on the discretion of the admin team.
Food, Drinks and Battle Standards are permitted in this event. "Gear swapping" during matches is allowed, with the exception of "Gladiator's Medallions" trinkets, which are not allowed to be switched.
Any landscape, terrain, item, toy, spell or ability interaction that does not operate in Wargames in the same way that it does in Rated Battlegrounds is not permitted unless specified otherwise elsewhere in the rules.
Any terrain abuse through gameplay mechanics (such as death gripping a player into a spot that will render their character "stuck") is not permitted and will be enforced as though it was done with intent.
The Map Pool
The maps that players are eligible to play in this event are as follows:
Arathi Basin
Battle for Gilneas
Eye of the Storm
Silvershard Mines
Temple of Kotmogu
Twin Peaks
Warsong Gulch
Characters & Realm
Method Mayhem takes place on Live Dragonflight servers.
Players are expected to use their own characters for this tournament, of which the characters must be on the same Battle.net account as the account you have signed up with. If you run into an issue and own more than one battle.net account and would require to use both during this tournament, please reach out to a tournament event organizer or admin and we can work on resolving the issue.
Match Rules and Workflows
This event will operate with the following workflow when communicating map selections between teams. The communication will occur in the designated match discord chat channel in the official Method Mayhem Discord server.
For Bo3
Team A Ban - Team B Ban - Team A Pick - Team B Pick - Team A Ban - Team B Ban - The last map in the pool is then the "decider".
For Bo5
Team A Ban - Team B Ban - Team A Pick - Team B Pick - Team A Pick - Team B Pick - The last map in the pool is then the "decider".
The order that the maps will be played will be the order they occur in the pick and ban communication between the two team captains.
The lower seeded team of the two teams competing against one another, will be the first to select in the pick and ban.
Seeding never changes throughout the event.
Each match has a maximum duration of 30 minutes.
If a match reaches this timer, the match will be deemed a tie and will be treated as such.
In the scenario where a tie occurs the following workflow will come into play:
Tie Break #1 - The last map played, will be replayed.
Tie Break #2 - If there is no clear winner after Tie Break #1, Tie Break #2 kicks in and the team with the most damage dealt will be determined the winner.
If a member of one of the competing teams is experiencing technical issues, connection issues or anything that will deem them unable to play after entering the battleground, the respected team mates on the entire team must leave the battleground before the gates of the battleground open. Failure to do so will result in the match resuming and the result of the match counting towards the series results.
It is forbidden to use a player during the event that is not a registered member of your team, failure to comply will result in a penalization such as a re-match, series forfeit or disqualification from the entire event. The penalization will be distributed at the discretion of the tournament administration.
Participants
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VOID.GG