Warcraft3.info League
A Team League sponsored by Warcraft3.info. The goal is to provide teams with an exciting competition with a decent prizepool (with your help). We also want to give fans, viewers and broadcasters a steady schedule to follow.
Warcraft3.info League (W3iL) Rulebook
Table of Contents
Two teams from the same Clan 5
Lineup Changes and Transfers 5
Third-Party programs and Cheating 12
Penalty Points and Punishments 13
Definitions
League
The Warcraft3.info League (here and elsewhere referred to as “W3iL”) is a Warcraft 3 association of clans to compete among themselves. The official W3iL webpage is https://warcraft3.info/league
Clan
Participating teams will be referred to as "Clan". Each Clan must consist of 4 players at all times, else it is deemed inactive.
Team Manager
Every Clan has to assign a Team Manager, who is responsible for a Clan and is the entity that will receive any prizes that Clan wins. The Team Manager can be a player or another person. The Team Managers must have access to an active PayPal account to receive prizes.
Team managers are in charge of scheduling the clan wars and will handle the communication with the admin team.
Player
Each player may belong to no more than one clan within the W3iL.
Admins
Head Admins
The Head Admins are the officials designated by the W3iL as such. They are the final authority on all rules.
Headadmins are:
dur0
Hundredkg
RehcraM
Ugrilainen
League Admins
League Admins are persons designated by the Warcraft.info League for the purpose of administering, monitoring and judging any aspect of the W3iL competition.
League Admins are:
TBA
Clan War
When two Clans in the W3iL compete against each other, it is termed a Clan War. A Clan war consists of a set of four (4) one vs. one (1on1) matches and one (1) two vs. two (2on2) match.
Match
A Match is part of a clan war and is played between either two (1on1) or four (2on2) players. The first player(s) who win(s) two maps, win(s) the match.
Game
A Match consists of at least two and no more than three individual games. Every game is played on a map from the mappool (8.4.) of the associated format (1on1 or 2on2). A map can only be picked once per match.
General
Commitments
Every players must own a legal copy of WarCraft III: The Frozen Throne to participate in W3iL.
Players agree without reservations to comply with the rules and regulations as well as the decisions made by the Head admins and League admins. The application of these rules and regulations is at the sole discretion of the admins. Any decisions made may overrule the following rules and regulations to maintain the spirit of competition. Players must obey the instructions made by the admins at all times.
Every player acknowledges the right of the admins to modify these rules and regulations at any given time and without prior notice.
Every player is asked to maintain an adequate level of respect and friendliness with the other players and the admins. Insults and unfair or disrespectful behavior towards the admins and the other players will not be tolerated.
Participants must to be at least 14 years old at the time of competing.
Game Accounts
Every player is required to list the Battle.net WarCraft III account that is used to participate, in their profile on the W3iL official page.
Every player is responsible for updating their game account if they decides to use a new game account to participate.
The use of a game account other than the one listed on a player’s profile is prohibited.
The use of multiple accounts for the same tournament is prohibited.
All players agree to their game accounts being visible to third parties.
League language
English is the official language during a clan war, both in game and any official W3iL channel.
Clans
Requirements
The Clan must be created on the W3iL webpage.
A request must be sent to an W3iL Admin to receive permission to create a new clan.
All clans must consist of at least four players at all times, or else be deemed inactive in the W3iL.
All players must register themselves and join the clan on the W3iL webpage.
Two teams from the same Clan
It is not permitted for two teams in the W3iL to be owned by the same individual or organisation.
Lineup Changes and Transfers
Lineup changes must be approved by the Admins.
Removing Players
Removing existing players from the Clan roster due to personal issues, clan decision or bans is allowed. The Admins must be informed immediately.
If a removed player has already played a match in the running season of the W3iL they are locked to their initial Clan and cannot participate with another Clan for the rest of the season.
Hiring Players
Clans are permitted to hire one additional player during an active season of W3iL, as long as the player has not participated in any match for that season yet.
Players who have been part of a Clan during the season, but have not played a match, are permitted to transfer to another team.
If the number of players drops below four players, clans are permitted to hire additional players under these limitations.
Transfers
All other transfer scenarios between two clans are not permitted during a running season of W3iL.
Competition System
The competition consists of three stages:
Signup
The W3iL season
The W3iL playoffs
Signup
Dates
The signup phase begins on February 15th and ends on March 1st 2019.
Requirements
The Clan must fit into the regulations of sections 4.1. and 4.2..
The W3iL season
Format
The participating Clans of the W3iL season will be split up into two groups (A and B) of equal size. In the event of an odd number of participants, the Admins shall determine the group sizes. The group stage will be played using a round robin format. Every Clan shall face all opposing Clans in their group, once.
Qualifying for the Playoffs
The top 3 Clans in each group shall advance to the playoffs.
Ranking
The criteria for the ranking are as follows:
Points
The Clans earn points by winning games within the matches.
If a match is won 2:0, the winning Clan earns three (3) points and the losing Clan none (0).
If a match is won 2:1, the winning Clan earns two (2) points and the losing Clan one (1) .
Clan Wars won
The amount of Clan Wars being won during the W3iL season.
Direct comparison
In the event that two Clans are tied, the direct comparison Clan War within that season will be the decider.
In case of an unbreakable tie between more than two Clans, the final ranking will be determined by Ace Matches.
Therefore the Team Manager must designate a Champion to compete compete in deciding best of three 1on1 Matches between the tied Clans.
The W3iL playoffs
Format
The six qualified Clans from the group stage are seeded into a single elimination bracket as follows:
One Clan War is played in every round of the playoffs.
Ranking
A Clan which scores nine points advances to the next round automatically. The remaining games and/or maps are not required to be played. Clans earn points as per rule 5.2.3.
Prizes
The W3iL prizepool is crowdfunded. Warcraft3.info sponsors part of it through its ads revenues. The crowdfunding website can be found here. Every donation raises the total prize pool.
The top four teams are rewarded with the following distribution:
1st 50 % of the prize pool
2nd 30 % of the prize pool
3rd/4th 10 % of the prize pool
The prize money shall be transferred no later than 30 days after the conclusion of the grand final via paypal to the respective Team Managers accounts.
Clan Wars
Schedule
All Clan Wars schedules are prepared by the admins.. The Team Managers are asked to follow the schedule within reason.
If a clan is not able to play the match at the scheduled time, the match may be pre-/postponed to a more fitting date and time. Pre-/Postponing is only possible in regular matches (7.1.2.), and only if the the opposing Team Manager and an Admin agrees to it and the suggested date.
If Team managers fail to reschedule the Clan War, it will be held as previously scheduled. Active hindrances by Team Managers may be punished with Penalty Points (10.).
It is not allowed to pre-/postpone a single match within a Clan War. All matches must be played within a reasonable and successive time period, allowing for short breaks in between.
The matchdays of the two groups alternate weekly.
Tournament week 1 - Group A
Tournament week 2 - Group B
Highlighted Clan Wars
Highlighted Clan Wars are chosen to be broadcasted on every Sunday at 17:00 CET by a Partner Broadcaster (9.). Therefore, Highlighted Clan Wars may not be postponed barring exceptional circumstances, which will be judged and addressed with the admins.
All matches are played one by one. It’s at the discretion of the Admins to decide the order of play. If players have limited time at the day of playing, they must to inform the admins in good time, in order to schedule games.
In the case a major or tournament (such as Warcraft Gold League or similar) occurs at the scheduled time, the Admins have the right to prepone the match to Saturday 17:00 CET. If no suitable time slot is available, the match may be postponed even further. The final decision is made by the Admins.
Regular Matches
All non-highlighted matches are considered regular matches.
Lineups
The Team Managers seed their players on the W3iL website in parallel and hidden. The Team Managers seed players to random selected starting maps. A map will only be starting map once for each clan war.
A seeded player cannot be exchanged within the match once they are seeded and confirmed. Players shall only be seeded for one 1on1 match of a clan war and a subsequent 2on2 match if required.
Seedings must be entered on the W3iL website no later than 30 minutes before the clan war.
The lineups will be released when the Clan War starts.
Vetoing
In each match both 1on1 players and 2on2 teams may veto two maps. Those maps are eliminated from the match and will not be played.
After the starting map (game 1) is played, the winner vetoes two maps. The losing player can chose the map played in game 2 from the remaining four maps in the mappool. If a deciding third game is required, the winner of game 2 vetoes two maps. The only remaining map will be played in game 3.
Match Regulations
Game Version
All games are to be played on the latest Battle.net official game version.
Game Settings
All games are played on Battle.net.
The match settings have to meet the following requirements:
Game Speed: Fast
Lock Teams: Yes
Random Races: No
Random Hero: No
Observers: Full Observer
Visibility: Default
Handicap: 100%
If the game is broadcasted, players are to use Red and Blue as their colours. The player or team mentioned first in the grid has to pick red.
Hosting
Games will be hosted by one of the admins or a team manager (as long as the manager is not participating in that map).
Games will be hosted on the location that provides the fairest conditions to all participants. Admins have the authority to determine the location.
The host shall only start a game if all participants are ready.
Admins and players must make sure the correct map is hosted.
A protest after the game has been played for more than one minute is void.
If one of the participants experiences temporary difficulties during a game, they must communicate this to their opponent by taking a timeout.
If the problem is not fixable without leaving the game, It is the Admin’s decision on how to proceed, taking into account any existing schedule and the current state of the game.
Maps
These are the maps included for 1on1 and 2on2 games:
1on1 map pool:
Amazonia
Concealed Hill
Echo Isles
Last Refuge
Northern Isles
Terenas Stand LV
Twisted Meadows
2on2 map pool:
Featherville
Hellfire Plateau
Lost Temple ROC
Phantom Grove LV
Synergy
Turtle Rock
Twisted Meadows
Map versions
Games are to be played on the Warcraft III - The Frozen Throne version of the maps, if they exist. It is not allowed to play on map versions that differ from the Blizzard ladder maps or the official W3iL custom maps that can be downloaded on the W3iL tournament page.
Races
Players are not permitted to switch their races within a match. The race chosen for the first map, is their selected race for the duration of that match (2 or 3 maps)..
Switching races within the countdown timer of a game is not permitted and results in a default loss of that game.
Observers
Only Team Managers, Official Broadcaster and Admins (9.4.) are allowed to observe the games.
Other, unrelated observers are forbidden.
Only one team manager per team is allowed as an observer..
In the case where a game lobby is full, the priority described above determines who is permitted to stay in the game.
- Observers must not type any message during broadcasted clan wars.
Failing to comply after one warning can lead to further bans from observing future games.
Match Results
After a match is finished, the Team Managers must enter the result on the W3iL website immediately.
Replays
After a Clan War is complete, the Team Managers of the winning team are responsible for sharing all replay files with the Admins within three days. The deadline begins the day after the clan war was played, using CET timing.
If replays are not shared with admins within time, the responsible team will be punished with penalty points.
Disconnects
In the event of a disconnect during the first four minutes of the game, the game will be restarted provided there was no major contact between the players or that no major event occured (such as but not limited to a hero kill or AOW loss). In case of dispute, an admin will decide to grant a regame or not.
If a player disconnects after the fourth minute has passed, it is up to their opponent whether the match will be restarted or not. An Admin must be informed no matter the decision.
If the disconnected participant was clearly winning the match, the replay must be sent to an Admin who will then decide whether the match will be restarted.
In the case of a rematch the participants must choose the same races they picked in the initial match. If a participant chose random races, they must pick the race received in the initial match.
Default Wins
Under the following circumstances, a Team Manager may claim a default win by contacting an admin:
Technical lose can be given for abusing ingame bugs. Decisions are made by the admins.
A player has the right to take a break in the game for up to 5 minutes. If the pause is prolonged, the opponent has the right to call for the techwin by admins's decision.
Third-Party programs and Cheating
The use of cheats, hacks, smurfing or account sharing are strictly forbidden.
It is forbidden to watch or to listen to any sort of broadcast of your own matches while the match is still underway.
The Admins reserve the right to ban participants from the league because they have been banned from other leagues or tournaments for cheating or unfair behavior.
Any kind of unmannered behavior (insulting, profanity etc.) is forbidden and will be punished.
Broadcasting
Permission
In order to be permitted to broadcast the games of W3iL, streamers and shoutcasters must be approved by the Admins. Therefore it’s required to make an informal request.
Once approved the broadcaster is permitted and welcome to stream as many games as they wish.
Stream delay
No stream delay is required.
Multiple Broadcasters
If there are more Broadcasters interested in casting a game than slots available, it is the Admin’s decision on which broadcaster is given priority.
Official Broadcasters
Official Broadcasters are:
Back2Warcraft
Playerstreams
Players are permitted to Stream their own games in first person view. If player want to stream other games, they are considered Broadcasters and must be approved by the Admins as per 9.1..
Penalty Points and Punishments
Violations against those rules will be punished with Penalty Points. Penalty Points last for the entire season. The Points (5.2.3.) scored by a Clan during the season is reduced by the amount of Penalty Points the Clan received.
as following:
Aliasing
Both involved players are banned for the whole season.
The Clan is punished with 15 Penalty Points
All involved Matches are lost for the violating Clan
Hindering to schedule
Team Managers, which refuse to communicate with the opposing Clan or fail to give proper options for rescheduling a Clan War on time, are punished as following:
The first offense will result in a warning by the admin team.
The second offense is followed with 2 Penalty Points, if no improvement has been archived.
In cases no improvement occurs, 5 Penalty Points are distributed and the Clan may be excluded from the league. The decision is made by the Admins.
No showing
If a player failing to show up at the scheduled time, it’s Clan is punished as following:
The first offense will result in a warning by the Admins. The players have the chance to play the match within 2 days. It’s up to the delaying player to give options for rescheduling. If rescheduling fails, the player maybe be punished further, depending on the circumstances.
The second case is followed with 2 Penalty Points. The concerned Match is lost.
Any further violations result in 5 Penalty Points each. The concerned Match(es) is/are lost
Unsportsmanship and rude behavior
Unsportsmanship and/or rude behavior (e.g. offensive language, troll pausing during the match, offence / insulting behavior towards players or admins in game or on social medias) is punished with Penalty Points.
The first case is punished with 1 Penalty Point, the second case with 5 Penalty Points and the third case with 10 Penalty Points. The player may be excluded from the season.
Match fixing
Match fixing results in a permanent ban of the affected player. All affected matches are lost for it’s Clan. In cases the Clan is involved, the Clan may be exclude from the league permanently.
Hacking
Confirmed Hackers are permanently banned from the W3iL. All played matches are lost. In cases the Clan is involved, the Clan may be exclude from the league permanently.
Participants
No participants yet
The goal is to fund W3iL for a full year and 3 seasons